CollectTheAlphabet
Evidence-labelled player database · checked September 6, 2026

Collect The Alphabet Wiki

Start with Codes, Trading Hub and event schedule, then browse Letters, Numbers, Mutations, Packs, upgrades, currencies, gamepasses, words, and dated history.

Quick answer

Start with Codes, Trading Hub and event schedule

The September research pass leads with current codes, the exact Trading Hub Place, and official event windows. Numbers + Mutations remains an active system and dated historical update.

Database index

Coverage by system

Each total describes the schema currently tracked, not a claim that every numeric field is known.

26 pack-mapped / 26 A–Z entries

Letters & values

Every letter links to its observed pack tier, price, and base timer; unsourced income and sell values remain unfilled.

Last checked: Aug 25, 2026, 10:38 PM GMT+8

Open system →
500M Shop report / 0–9 board goal reported

Numbers

The board goal and Completion Title are public-guide reports; roster, timer, unlock, mutation rules, economics, and other rewards remain explicit unknowns.

Last checked: September 6, 2026

Open system →
2 video-observed appearances / 3 code routes

Mutations

Neon and Rainbow are visually observed; AURA, TIME, and OPCODE add reported potion routes while chances, duration, and exact effects stay unknown.

Last checked: September 6, 2026

Open system →
3 multi-source price reports

Symbol Packs

Common, Rare, and Legendary Shop prices are reported; exact unlock, roster, timer, odds, and economics remain unfilled.

Last checked: September 1, 2026

Open system →
6 video-observed letter tiers

Packs & rarities

Prices, base timers, and A–Z pools are timestamped; controlled pull samples and official numeric odds remain unknown.

Last checked: Aug 25, 2026, 10:38 PM GMT+8

Open system →
4 current names / 4 reported effects

Upgrades

Pack Rarity, Money Multiplier, Pack Time, and Pack Amount are mapped to current per-level effects; costs and full curves remain unknown.

Last checked: Sep 1, 2026, 12:10 AM GMT+8

Open system →
Collection-safe keep/sell checker

Diamonds & duplicates

Protect collection, board, daily-word, and reserve needs before treating a repeated letter as a true spare.

Last checked: Decision logic current

Open system →
7 official catalog entries / 7

Gamepasses

Names and prices are recorded; missing benefits, stacking, and value claims remain explicit.

Last checked: Oct 5, 2026

Open system →
Repeated-letter checker / 1 observed reward

Word of the Day

Enter the current word from your own session; the checker counts repeated-letter shortages without manufacturing today's answer.

Last checked: Use the word shown in game

Open system →
9 current public reports

Codes

VOLCANO and TIME are official-description strings; current, reward-conflict, mixed, and unverified groups remain separate.

Last checked: Sep 12, 2026

Open system →
2 official Admin Abuse windows

Events

Exact UTC boundaries drive live status and countdowns; the Magma topic remains a conservative public-video lead rather than a mechanics claim.

Last checked: September 6, 2026

Open system →
1 exact-game Trading Hub Place

Trading

The Place is official; Trade Requests and Completion Titles are guide reports, while values, fees, locks, and limits remain unknown.

Last checked: September 6, 2026

Open system →
8 observed entries

Update log

Trading, Events, code changes, and older Numbers + Mutations history live in one dated log.

Last checked: Sep 6, 2026, 8:31 PM GMT+8

Open system →
Current loop

Collect, mount, mutate, improve, then protect copies

  1. 1. Collect: open packs and work toward all 26 unique letters.
  2. 2. Build income: mount letters on the board for money per second.
  3. 3. Improve throughput: choose Money Multiplier, Pack Rarity, Pack Time, or Pack Amount based on the observed bottleneck.
  4. 4. Protect copies: keep collection, mounted, and current-word needs before selling a true spare.
  5. 5. Extend collection: record Numbers and Symbols only from the current UI, and keep mutation observations separate.
Data needed

What an in-game research pass should capture next

  • Letter rarity, income per second, and diamond sell values.
  • Number and Symbol rosters, open times, unlocks, and attributed pulls; current reported prices are already tracked separately.
  • Mutation names, eligible items, chances, displayed income/sell changes, and potion states.
  • Upgrade costs and before/after effects by level.
  • Word, reward, reset time, and dated full-screen evidence.
Review evidence rules